 The game works on Win98 (using "BK of RPG_RT.exe" or "RPG_RT_original.exe" - "RPG_RT.exe" crashes)
It's nice, but I wish it was longer... and you should definitely create some kind of README with info, what is implemented and what is just a stub for future use. Like, is there any way to get to the barns backyard? Is the teleport spell available in game? Is the mushroom "subquest" finishable? Are all 6 picture pieces available? etc. Don't say what is finished (no spoilers), but just what isn't, so we wouldn't bother trying in vain :)


Military barn, left from Marla's house, full of soldiers, but the other exit isn't functional and that chest hidden in the corner of the backyard is tempting. Not to mention the mysterious characters standing there. (sending tip by private message)

Subject: game idea
   Well, I was almost sure I had solved the "puzzle of getting to the backyard" (and quite a few others in the meantime) but it seems only I thought of it, and not the author. Use the "spiritual run" spell to travel across roofs of houses - use the jump point to get to top of the potion seller house, then across the street to the roof of the barn, then either jump down or get across the street to roofs of houses there, then some otherwise inaccessible areas north of the town. (you may add some kind of chimneys or such to provide "stop points".)